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Author: Chris Picard | Nov-11-2012 1:47 PM
Carlos Huante was one of the lead concept artists for Ridley Scott's Prometheus and was responsible for a lot of the creature designs. Alien vs. Predator fan site AvPGalaxy member ThisBethesdaSea managed to get an exclusive interview with Carlos and have posted it up today! Read on for an excerpt and a link to the full interview!
Posted: Nov-11-2012 6:53 PM
I have not yet read this and was staring at the imagery, is it albino or pale in color, is it the pure form ultramorph?
I think, Sir Ridley Scott, should have used this for the alien assimilated Fifeld, it would have worked with the new sophistication of special effects advancement.
Anyway, when you begin work for the sequel, I hope you will gravitate towards the disturbing, the macabre, bizarre, the unsettling and don't pull any punches.
This story is not for children, we are not children....we must be lead into the dark and see what is there.....
Posted: Nov-11-2012 6:56 PM
Oh, man...I totally agree with the ghostly or Beluga coloration. Oh, damn...: (
Posted: Nov-11-2012 7:10 PM
Love the revealing interview of the industry provided by Mr. Carlos Huante. Very disappointed to learn how it actually works.
Posted: Nov-11-2012 7:23 PM
Posted: Nov-12-2012 12:52 AM
But, then, it's that 'alien' again....[soliloquy]
Posted: Nov-15-2012 7:42 AM
What a funny article. It's strange when you hear things from the other side. I've talked to some of the guys involved in the creature effects & their story is very different... very different indeed. But I guess Carlos wouldn't get to hear that stuff. There's a reason they changed his designs so maybe he shouldn't be so critical of them in his article.
Posted: Dec-07-2012 3:19 PM
I thought this was an excellent interview, A great look not only behind the scenes but how early creature decision need to be made.. I do wish the cates that Carlos worked on the film were included. It would give perspective to the timeline.
He mention a creature that RS might have wanted to use in the beginning of the movie,'' Was the whale like creature mentioned in any of the scripts?
I sort of wonder when that would have been used in the water scenes.
Posted: Mar-27-2013 4:11 AM
this really happens,
I was working on a playstation game (3D character art/animation) back in the day and we had this CCC or Core Central Character that we'd designed from the ground up to be both functional and heroic, we mocked up a basic version that we were using in the game's earlier versions.
Then one of our art dept guys did some rendered visualisations for promo purposes - it was like HIS version of our central character, and not at all like the character we'd all agreed on in Design meetings. Suddenly corporate 'love' it and we have to change the ingame version to match this goofified version of our heroic character, changing the 'character' completely.
Deacon happens ... Beluga Whale version 'might' have been visually brilliant but I have the fear that it might have reminded me of that 'whimpering white abomination' that got sucked through its own asshole in Alien 4.
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